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	<title>Comments for D101 HQ</title>
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	<link>http://blog.d101games.co.uk</link>
	<description>Communiqués from the nerve-centre</description>
	<lastBuildDate>Sun, 05 Feb 2012 23:07:44 +0000</lastBuildDate>
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		<title>Comment on State of D101 Games 2012 by 3rik</title>
		<link>http://blog.d101games.co.uk/2012/02/05/state-of-d101-games-2012/comment-page-1/#comment-10324</link>
		<dc:creator>3rik</dc:creator>
		<pubDate>Sun, 05 Feb 2012 23:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=201#comment-10324</guid>
		<description>Have you ever thought of doing OpenQuest Lovecraft?</description>
		<content:encoded><![CDATA[<p>Have you ever thought of doing OpenQuest Lovecraft?</p>
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		<title>Comment on State of D101 Games 2012 by Chuck</title>
		<link>http://blog.d101games.co.uk/2012/02/05/state-of-d101-games-2012/comment-page-1/#comment-10319</link>
		<dc:creator>Chuck</dc:creator>
		<pubDate>Sun, 05 Feb 2012 17:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=201#comment-10319</guid>
		<description>That&#039;s awesome news. Can&#039;t wait to see more Crypts &amp; Things goodness.</description>
		<content:encoded><![CDATA[<p>That&#8217;s awesome news. Can&#8217;t wait to see more Crypts &amp; Things goodness.</p>
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		<title>Comment on Steady, Steady, Steady&#8230;..Fire! by Peter Aronson</title>
		<link>http://blog.d101games.co.uk/2011/08/26/steady-steady-steady-fire/comment-page-1/#comment-7465</link>
		<dc:creator>Peter Aronson</dc:creator>
		<pubDate>Thu, 15 Sep 2011 18:20:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=192#comment-7465</guid>
		<description>Hi.  Has the move impacted your e-mail somehow?  When I tried the d101games.co.uk address, I got bounced with a Remote host said: 550 Mailbox quota exceeded [RCPT_TO] message.</description>
		<content:encoded><![CDATA[<p>Hi.  Has the move impacted your e-mail somehow?  When I tried the d101games.co.uk address, I got bounced with a Remote host said: 550 Mailbox quota exceeded [RCPT_TO] message.</p>
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		<title>Comment on This post is brought to by the letter W by Graham</title>
		<link>http://blog.d101games.co.uk/2011/06/11/this-post-is-brought-to-by-the-letter-w/comment-page-1/#comment-5212</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Sat, 11 Jun 2011 21:57:24 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=180#comment-5212</guid>
		<description>I am very grateful to Newt for taking up Wordplay when I couldn&#039;t and giving the game the love it deserves.

When we spoke it was immediately clear to me that Newt needed to focus and that Wordplay would benefit from another publishing direction. We are in accord.

Wordplay has a very bright future, with a number of great books currently in development. I look forward to seeing the game grow from strength to strength. I also wish Newt and D101 every success with his games, many of which I will be playing!

Best

Graham</description>
		<content:encoded><![CDATA[<p>I am very grateful to Newt for taking up Wordplay when I couldn&#8217;t and giving the game the love it deserves.</p>
<p>When we spoke it was immediately clear to me that Newt needed to focus and that Wordplay would benefit from another publishing direction. We are in accord.</p>
<p>Wordplay has a very bright future, with a number of great books currently in development. I look forward to seeing the game grow from strength to strength. I also wish Newt and D101 every success with his games, many of which I will be playing!</p>
<p>Best</p>
<p>Graham</p>
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		<title>Comment on The blinding light at the end of the tunnel by Jane</title>
		<link>http://blog.d101games.co.uk/2010/02/20/the-blinding-light-at-the-end-of-the-tunnel/comment-page-1/#comment-561</link>
		<dc:creator>Jane</dc:creator>
		<pubDate>Sat, 20 Feb 2010 12:07:47 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=155#comment-561</guid>
		<description>&quot;After not releasing any thing since Hearts in Glorantha #3 back in Sept 09...&quot; I thought you&#039;d &quot;released&quot; a son? OK, so he&#039;s probably not for sale via D101...</description>
		<content:encoded><![CDATA[<p>&#8220;After not releasing any thing since Hearts in Glorantha #3 back in Sept 09&#8230;&#8221; I thought you&#8217;d &#8220;released&#8221; a son? OK, so he&#8217;s probably not for sale via D101&#8230;</p>
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		<title>Comment on Using OpenQuest for your game by License alternatives for free/open D100 supplements - BRP Central</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-380</link>
		<dc:creator>License alternatives for free/open D100 supplements - BRP Central</dc:creator>
		<pubDate>Fri, 04 Dec 2009 11:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=146#comment-380</guid>
		<description>[...] (the least likely, I think)  b) D100Rules (but I can see some legal issues here)  c) OpenQuest (see Newt&#039;s comments here)  d) Make your own using the MRQ OGL - it is still open  e) BRP - the license terms are affordable [...]</description>
		<content:encoded><![CDATA[<p>[...] (the least likely, I think)  b) D100Rules (but I can see some legal issues here)  c) OpenQuest (see Newt&#39;s comments here)  d) Make your own using the MRQ OGL &#8211; it is still open  e) BRP &#8211; the license terms are affordable [...]</p>
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		<title>Comment on Using OpenQuest for your game by Tom Zunder</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-379</link>
		<dc:creator>Tom Zunder</dc:creator>
		<pubDate>Fri, 04 Dec 2009 10:25:22 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=146#comment-379</guid>
		<description>Good punchy blog. Well stated. One point.. OpenQuest can become a significant brand if people use it and oublish games which achieve prominence or sales.
What I hear is that D101 won&#039;t chase that as it&#039;s core priority, but if it happens then that&#039;s great, based as it would be on popularity and word of mouth grassroots growth.</description>
		<content:encoded><![CDATA[<p>Good punchy blog. Well stated. One point.. OpenQuest can become a significant brand if people use it and oublish games which achieve prominence or sales.<br />
What I hear is that D101 won&#8217;t chase that as it&#8217;s core priority, but if it happens then that&#8217;s great, based as it would be on popularity and word of mouth grassroots growth.</p>
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		<title>Comment on Using OpenQuest for your game by How Could BRP Be More Popular...? - Page 21 - BRP Central</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-378</link>
		<dc:creator>How Could BRP Be More Popular...? - Page 21 - BRP Central</dc:creator>
		<pubDate>Fri, 04 Dec 2009 09:57:36 +0000</pubDate>
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		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>Comment on I am the Happy Fun Publisher by Vile</title>
		<link>http://blog.d101games.co.uk/2009/08/31/i-am-the-happy-fun-publisher/comment-page-1/#comment-370</link>
		<dc:creator>Vile</dc:creator>
		<pubDate>Sat, 28 Nov 2009 08:39:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=128#comment-370</guid>
		<description>Good on ya. My mate at Spica Publishing (the link in my name) has a similar approach, and it makes things much more fun all around. I think PDF prices do tend to reflect the publisher&#039;s clout more than their quality of product. I don&#039;t see this as making money out of games, but as messing about with games and getting some pocket money to go with it.  ;-)</description>
		<content:encoded><![CDATA[<p>Good on ya. My mate at Spica Publishing (the link in my name) has a similar approach, and it makes things much more fun all around. I think PDF prices do tend to reflect the publisher&#8217;s clout more than their quality of product. I don&#8217;t see this as making money out of games, but as messing about with games and getting some pocket money to go with it.  <img src='http://blog.d101games.co.uk/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on So what is SimpleQuest? by OpenQuest Companion &#187; Blog Archive &#187; The Making of OpenQuest</title>
		<link>http://blog.d101games.co.uk/2007/09/04/so-what-is-simplequest/comment-page-1/#comment-346</link>
		<dc:creator>OpenQuest Companion &#187; Blog Archive &#187; The Making of OpenQuest</dc:creator>
		<pubDate>Wed, 04 Nov 2009 15:43:26 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/2007/09/04/so-what-is-simplequest/#comment-346</guid>
		<description>[...] So what is SimpleQuest?  [...]</description>
		<content:encoded><![CDATA[<p>[...] So what is SimpleQuest?  [...]</p>
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