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	<title>Comments on: Using OpenQuest for your game</title>
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	<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/</link>
	<description>Communiqués from the nerve-centre</description>
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		<title>By: License alternatives for free/open D100 supplements - BRP Central</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-380</link>
		<dc:creator>License alternatives for free/open D100 supplements - BRP Central</dc:creator>
		<pubDate>Fri, 04 Dec 2009 11:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.d101games.co.uk/?p=146#comment-380</guid>
		<description>[...] (the least likely, I think)  b) D100Rules (but I can see some legal issues here)  c) OpenQuest (see Newt&#039;s comments here)  d) Make your own using the MRQ OGL - it is still open  e) BRP - the license terms are affordable [...]</description>
		<content:encoded><![CDATA[<p>[...] (the least likely, I think)  b) D100Rules (but I can see some legal issues here)  c) OpenQuest (see Newt&#39;s comments here)  d) Make your own using the MRQ OGL &#8211; it is still open  e) BRP &#8211; the license terms are affordable [...]</p>
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		<title>By: Tom Zunder</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-379</link>
		<dc:creator>Tom Zunder</dc:creator>
		<pubDate>Fri, 04 Dec 2009 10:25:22 +0000</pubDate>
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		<description>Good punchy blog. Well stated. One point.. OpenQuest can become a significant brand if people use it and oublish games which achieve prominence or sales.
What I hear is that D101 won&#039;t chase that as it&#039;s core priority, but if it happens then that&#039;s great, based as it would be on popularity and word of mouth grassroots growth.</description>
		<content:encoded><![CDATA[<p>Good punchy blog. Well stated. One point.. OpenQuest can become a significant brand if people use it and oublish games which achieve prominence or sales.<br />
What I hear is that D101 won&#8217;t chase that as it&#8217;s core priority, but if it happens then that&#8217;s great, based as it would be on popularity and word of mouth grassroots growth.</p>
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		<title>By: How Could BRP Be More Popular...? - Page 21 - BRP Central</title>
		<link>http://blog.d101games.co.uk/2009/12/04/using-openquest-for-your-game/comment-page-1/#comment-378</link>
		<dc:creator>How Could BRP Be More Popular...? - Page 21 - BRP Central</dc:creator>
		<pubDate>Fri, 04 Dec 2009 09:57:36 +0000</pubDate>
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